
We also broke PNG graphics in the OpenGL renderer, causing some mods to instantly crash in OpenGL. This mostly impacted players on dedicated servers. When we released v2.2.7, we accidentally broke the -file command line parameter - loading Lua scripts that added netvars via the -file parameter would lead to desyncs. There are lots of bug fixes and other quality-of-life things in this patch.

Let more graphics lumps be replaced clientside.The player will now smoothly slide across a sloped ceiling.The addfile command now supports adding multiple files.Attraction Shield’s homing attack may now be chained.Added multitag library for Lua, which allows reading and manipulation of tags on mapthings, lines and sectors also added tag iterator functions.


Fixed an error when loading addons with custom savedata via the command line (notably, when testing from Zone Builder).It’s late, so I’ll just paraphrase some of the more interesting lines from the changelog:
