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Srb2 kart track addons
Srb2 kart track addons











We also broke PNG graphics in the OpenGL renderer, causing some mods to instantly crash in OpenGL. This mostly impacted players on dedicated servers. When we released v2.2.7, we accidentally broke the -file command line parameter - loading Lua scripts that added netvars via the -file parameter would lead to desyncs. There are lots of bug fixes and other quality-of-life things in this patch.

  • Fixed an issue with the installer executables where you wouldn’t always be asked where you want to install the game.
  • The game now resends the whole gamestate when resyncing a player.
  • you can warp to Green Flower 1 with map GFZ1.
  • Added acronym keywords to Co-op levels.
  • Pausing the game is no longer possible during the score tally screen in Marathon Mode.
  • Ring drain sectors play the ring depletion sound.
  • Special text is printed when the player begins the final lap in Circuit mode.
  • srb2 kart track addons

    Let more graphics lumps be replaced clientside.The player will now smoothly slide across a sloped ceiling.The addfile command now supports adding multiple files.Attraction Shield’s homing attack may now be chained.Added multitag library for Lua, which allows reading and manipulation of tags on mapthings, lines and sectors also added tag iterator functions.

    srb2 kart track addons

  • Optimized Lua, plane rendering, and drawing of FOFs.
  • srb2 kart track addons

    Fixed an error when loading addons with custom savedata via the command line (notably, when testing from Zone Builder).It’s late, so I’ll just paraphrase some of the more interesting lines from the changelog:













    Srb2 kart track addons